What is the magic behind the word?
If you translate it literally, Live Operations or "live action" refers to all the improvements that will be made to the game during its post-release phase. It also means that the game has mechanics built into it that support a process of constant interaction, and this happens through changing content that becomes available to players over time (when a certain event in the game or the occurrence of a certain time). The content is laid in the game in advance and becomes available without updating the entire product.
Such events are aimed at the user, at his actions in the game and have a specific purpose. It is important to remember that one of the reasons why users come to the game is to know the content. Content and its quality are extremely important. And there has to be enough content to keep the player from devouring it in a couple of days.
Also, a basic requirement for LiveOps is having
scalable systems that can be used for events, sales, promotions and content.
As well as balancing the cost of producing content with expected profits (this means finding ways to make content more repeatable and cheaper to produce).
LiveOps goals:
- Improving financial performance in the game
- Player retention
LiveOps is a comprehensive approach that includes:
- In-game events
- Content updates
- Continuous product improvement (analytics, A/B tests)
- User support and community organization